AI Insights · Timothy · April 2022
Top 5 Character Collection Games in Israel for Q1 2022
Discover the performance of the top 5 character collection games in Israel for the first quarter of 2022. Learn about their weekly downloads, revenue, and active users.
The first quarter of 2022 saw significant activity in the character collection games category in Israel. Based on data from Sensor Tower, here's an overview of the top 5 applications: Coin Master, Brawl Stars, Evony, Slotomania™ Slots Machine Game, and Clash Royale.
Coin Master by Moon Active saw a gradual decline in weekly revenue from $264K at the start of January to approximately $168K by the end of March. Weekly downloads experienced a notable increase towards the end of the quarter, peaking at around 4K in the last week. The app maintained a steady user base, with weekly active users fluctuating between 29K and 32K.
Brawl Stars from Supercell showed variability in weekly revenue, ranging from $38K to $84K, with a noticeable peak in the first and third weeks of March. Weekly downloads remained relatively stable, averaging around 5.5K to 6.7K. The game maintained a strong active user base, with weekly active users ranging from 192K to 230K.
Evony by TOP GAMES INC. had weekly revenue fluctuating between $31K and $46K. Weekly downloads peaked at 6.2K in the last week of January, then saw a decrease towards March, ending at around 3.1K. Weekly active users showed a downtrend, starting from about 9.9K at the beginning of January and decreasing to approximately 9.3K by the end of March.
Slotomania™ Slots Machine Game by Playtika LTD experienced a steady weekly revenue, ranging from $29K to $42K. Weekly downloads showed a peak of 1.6K at the end of February but generally hovered around the lower hundreds. Weekly active users were consistent, with a slight increase to 6.2K in the last week of February before stabilizing around 4.1K to 5.7K.
Clash Royale, another popular game from Supercell, experienced weekly revenue fluctuations, peaking at $42K in the first week of January and then stabilizing around $29K by the end of March. Weekly downloads remained steady, averaging around 4.3K to 6.5K. The game maintained a large active user base, with weekly active users ranging from 317K to 389K.
For more detailed insights and data, visit Sensor Tower.